Early stages in Max’s development. Texturing and accurate skin weighting need to be adjusted.
~ by Nettie on December 14, 2007.
Posted in Character Design
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This entry was posted on December 14, 2007 at 2:53 pm and is filed under Character Design.You can follow any responses to this entry through the RSS 2.0 feed.You can leave a response, or trackback from your own site.
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